But no series is perfect, and Pacific Rift failed to touch upon several core issues, like extreme rubber-banding (whereby the AI vehicles becoming significantly faster when behind you, and significantly slower while in front), technical graphical hick-ups and infuriating AI opponents. The gane's weaker areas were improved in its sequel, Pacific Rift more tracks, greater diversity of locales, new vehicles, and masses of extras that were sorely missing in the sparse original. The shallowness of the package as a whole was made much more forgivable as a result of its well timed release. The first MotorStorm was an ideal title to accompany the launch of the PS3 here in the UK. By Craig Snow, posted on 06 April 2011 / 9,896 Views
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